Using Skill Points in 5E D&D
In this post, I’ll describe how you can replace 5E’s skill proficiency system with Skill Points – yeah, those nifty little things you may remember them from earlier editions of Dungeons & Dragons!
In this post, I’ll describe how you can replace 5E’s skill proficiency system with Skill Points – yeah, those nifty little things you may remember them from earlier editions of Dungeons & Dragons!
Just like a book or a movie is composed of a long series of scenes, a game of Dungeons & Dragons (and other tabletop roleplaying games) is, in essence, composed of a long series of encounters. I don’t think it’s a stretch to say encounter design is one of the most important skills in the …
Knowing D&D-players, the question “could I become a lich?” will invariably come up at some point. The instinctual answer may be “eh… I don’t know?” or “of course not! Are you insane?”, but it doesn’t have to be that way….
I stumbled across a post on Reddit a while back. It was a simple, one-sentence question, somewhere along the lines of: Can anyone become a lich? Pretty innocuous question, but it got me thinking. And thinking. And thinking so much I decided to write a whole damn book about it, which is being publishing today: …
The Lich in Dungeons & Dragons – excerpt from Larloch’s Lexicon of Lichdom Read More »
The newest D&D sourcebook, Mythic Odysseys of Theros dropped on DNDBeyond.com this week. Greek mythology has always fascinated me, so while I haven’t done sourcebook reviews before, I felt like this would be a good time to start. Because I have no interest in running a game in a Magic the Gathering-setting, I’ll focus on …
Mythic Odysseys of Theros – Races and Subclasses Review Read More »
So, we recently published Nybor’s Tome of Enchanted Weapons to dmsguild.com. We’ve just spent some extra time going over it, and just today we actually pushed out a new, major overhaul, adding another 15 pages to the PDF – and doubling the amount of magic weapons within! To showcase what the tome can do – …
There’s an issue with magic weapon in 5th edition Dungeons & Dragons. It’s not that they’re bad or poorly designed, but simply that there’s not enough of them – especially at the first tiers of play (character levels 1-10), where we have less than a handful unique uncommon and about a dozen rare magic weapons. …
Quick introduction – this post will be about our Enhanced Monster-compendiums, a series of supplements we’re currently publishing on the DM’s Guild. I’ll talk a bit about why we feel like the monsters in the Monster Manual need to be enhanced, as well as show an example of how we’ve enhanced the marilith, my all-time …
Enhanced demons – or ‘Making the Marilith Great Again’! Read More »
Coming up on half a decade, the rules for Dungeons & Dragons 5th edition can no longer be considered ‘new’. The immense popularity of 5E cannot be overstated – the easy-to-access, fun-to-play rules have undoubtedly played a significant role in the recent resurgence of tabletop RPGs. This doesn’t mean that the rules are perfect, however. …
This blog isn’t about how I am litterally drowning in 5th edition books, as I prepare sessions for my weekly group or write new content for the DM’s Guild, although it very well could be. No, this is the first in a series of blogs where I go over some of the rules of 5th …