How to make the encounter with Auril the Frostmaiden into an epic final battle!
In this article, we take a look at how we can make the characters’ battle with Auril a climactic end to Icewind Dale: Rime of the Frostmaiden!
In this article, we take a look at how we can make the characters’ battle with Auril a climactic end to Icewind Dale: Rime of the Frostmaiden!
In this video, we take a look at how you can get the most out of Chapter 2: Icewind Dale when running Rime of the Frostmaiden.
We just published a new video on how to run better encounters in 5E Dungeons & Dragons and other tabletop roleplaying games. It’s a topic we’ve written about before, but this time you get it in video – and with two fresh examples from Icewind Dale: Rime of the Frostmaiden (don’t worry, no spoilers!). https://www.youtube.com/watch?v=0rYBlKBuPRg …
Run Better D&D ENCOUNTERS (VIDEO) + FREE MONSTER & MAGIC ITEM Read More »
The 5 most important things I think DM’s should consider when running Rime of the Frostmaiden for the first time.
In this article, we finish up the series with a closer look at how you can run Auril as a true villain – including how to replace her in part with a frost giant agent and how to setup an epic final encounter!
In this article, we take a look at the middle of Rime of the Frostmaiden and discuss how to expand Vellynne’s Quest into a more open railroad that includes more content from Chapter 2: Icewind Dale.
The duergar conspiracy is the pivotal plot of the first half of Rime of the Frostmaiden, where the characters must try to stop the duergar Xardorok’s crazed plan to unleash a chardalyn dragon on Ten-Towns.
In this article, I’ll go over how to guide the action in the very open beginning of Rime of the Frostmaiden, as well as how to include more foreshadowing and create a better connection between the various storylines.
In this article, you will find suggestions on how to start Rime of the Frostmaiden, including a sample starting scenario you can use to introduce the player characters to the campaign.
Learn how you can restructure Rime of the Frostmaiden to create a more cohesive structure that makes the adventure easier to run, includes more cool stuff from the book organically, and keeps the players engaged and interested in the adventure throughout.