I’ll preface this post by making it clear that I thoroughly enjoy the D&D 5E campaign Baldur’s Gate: Descent into Avernus. I think it’s a good story in an awesome setting, that is both ambitious in its scope and simple in its execution. It’s a good campaign. You should run it! Now that we have… Continue reading Avernus as a Sandbox – Part 1
Quick introduction – this post will be about our Enhanced Monster-compendiums, a series of supplements we're currently publishing on the DM's Guild. I'll talk a bit about why we feel like the monsters in the Monster Manual need to be enhanced, as well as show an example of how we've enhanced the marilith, my all-time… Continue reading Enhanced demons – or ‘Making the Marilith Great Again’!
One of the coolest things about Baldur's Gate: Descent into Avernus are the infernal war machines. Going all out Mad Max-style in frantic chases across the plains of Avernus is D&D at its finest! The rules for running combat and chases with infernal war machines, however, does have a bit of a learning curve. That… Continue reading War Machine Cheat Sheet (and new Avernus adventure!)
We're hard at work making additional content for Baldur's Gate: Descent into Avernus, including a larger blog-post about how to turn Chapter 3: Avernus into more of a sandbox, and a full-day adventure to add to our DM's Resources for Baldur's Gate: Descent into Avernus on the DM's Guild. We didn't want to keep you… Continue reading Infernal Bounty – free Avernus-encounter
We often receive questions about printing the maps included in our D&D 5E DM's Resources for Waterdeep: Dragon Heist, Baldur's Gate: Descent into Avernus, Ghosts of Saltmarsh and Storm King's Thunder. So, by popular demand, I've put together this guide on how to create ready-to-print PDF-files out of any battlemap, encounter map, region map, etc.… Continue reading Guide: How to print battlemaps (and a free map!)
Coming up on half a decade, the rules for Dungeons & Dragons 5th edition can no longer be considered 'new'. The immense popularity of 5E cannot be overstated – the easy-to-access, fun-to-play rules have undoubtedly played a significant role in the recent resurgence of tabletop RPGs. This doesn't mean that the rules are perfect, however.… Continue reading The Death Saving Throw
First things first – survey winners! Two additional winners have been drawn at random from the participants, and have been contacted through email to claim either our Complete DM's Bundle for Baldur's Gate: Descent into Avernus or 15$ credit on the dmsguild.com. The survey's closed now – a big thank you to everyone who participated,… Continue reading Survey winners and new adventures in 2020!
Just a quick update to let you know that our DM's resources for Chapter 3 of Baldur's Gate: Descent into Avernus have been published on the DM's Guild! It's our biggest DM's resources yet, covering more than 70 pages in the campaign book. The download includes: Running Chapter 3. An overview of Chapter 3, including a… Continue reading DM’s resources for Chapter 3: Avernus out now (and a free map!)
Baldur's Gate: Descent into Avernus has been out for two weeks, and we've had the time to get acquainted with it while working hard to create DM's resources for Chapter 1: A Tale of Two Cities and Chapter 2: Elturel Has Fallen. Having gone in-depth with both those chapters and read through the rest of… Continue reading Baldur’s Gate: Descent into Avernus – Review and DM’s Resources
A few weeks ago, we made a quick survey to gather your opinions about our DM's resources on the DMs Guild. We also promised a prize for a random participant: all our DM's resources for Baldur's Gate: Descent into Avernus. That contest has ended now and the winner has been contacted via E-mail! We've received… Continue reading Survey continues – first winner found!