One of the coolest things about Baldur’s Gate: Descent into Avernus is the infernal war machine. Going all out Mad Max-style in frantic chases across the plains of Avernus is D&D at its finest!
The rules for running combat and chases with infernal war machines, however, does have a bit of a learning curve. That became immediately apparent while we were playtesting Bitter Rivals, our newest adventure for Baldur’s Gate: Descent into Avernus.
So to make things a bit easier for DMs running the adventure (which features both infernal war machine combat and chases) we’ve created a handy Infernal War Machine Cheat Sheet. It’s not just for DMs – you can also hand them out to your players, so everyone knows what is going on.
Get the Complete DM’s Bundle for Descent into Avernus with 20+ full-color maps, 40+ pages of advice, two new adventures, cheatsheets, & much more!
While the adventure itself will set you back 2,99$ on the DM’s Guild (unless you have already bought our Complete DM’s Bundle for BG:DiA, in which case it’s been added to your download already!), you can go ahead and download the Infernal War Machine Cheat Sheet as a PDF right here!
Enjoy – and don’t forget to sign up for our mailing list if you want to be notified about new content like this!
J. A. Valeur
Is map scale listed anywhere? I’m running a group through Bitter Rivals and they are about to go to Bitter Breaths camp. Is it 5 feet per square or 10?
It’s 5 feet per square! As a rule of thumb, we only mention scale if it’s more than 5 feet per square 🙂